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Virtual Reality: Concepts and Technologies
Contributor(s): Fuchs, Philippe (Editor), Moreau, Guillaume (Editor), Guitton, Pascal (Editor)
ISBN: 0415684714     ISBN-13: 9780415684712
Publisher: CRC Press
OUR PRICE:   $190.00  
Product Type: Hardcover - Other Formats
Published: July 2011
Qty:
Temporarily out of stock - Will ship within 2 to 5 weeks
Additional Information
BISAC Categories:
- Computers | Computer Graphics
- Computers | Programming - Games
- Computers | Software Development & Engineering - Systems Analysis & Design
Dewey: 006.8
LCCN: 2011019708
Physical Information: 1.1" H x 6.7" W x 9.8" (1.95 lbs) 432 pages
 
Descriptions, Reviews, Etc.
Publisher Description:

A manual for both designers and users, comprehensively presenting the current state of experts' knowledge on virtual reality (VR) in computer science, mechanics, optics, acoustics, physiology, psychology, ergonomics, ethics, and related area. Designed as a reference book and design guide to help the reader develop a VR project, it presents the reader with the importance of the user's needs and various aspects of the human computer interface (HCI). It further treats technical aspects of VR, hardware and software implementations, and details on the sensory and psycho-sensory interfaces. Providing various concepts and technologies, including mathematics and modelling techniques, it allows the reader to formalize, conceptualize and construct a virtual reality project from original thought to application. This book is intended for engineers, computer scientists and computer game developers working on various VR applications. It can further serve as an educational tool in Virtual Reality courses for senior graduate and postgraduate students.