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Eight Hours for What We Will: Workers and Leisure in an Industrial City, 1870-1920 Revised Edition
Contributor(s): Rosenzweig, Roy (Author)
ISBN: 052131397X     ISBN-13: 9780521313971
Publisher: Cambridge University Press
OUR PRICE:   $35.99  
Product Type: Paperback - Other Formats
Published: October 1985
Qty:
Annotation: In the first comprehensive study of American working-class recreation, Professor Rosenzweig takes us to the saloons, the ethnic and church picnics, the parks and playgrounds, the amusement parks, and the movie houses where industrial workers spent their leisure hours. Focusing on the city of Worcester, Massachusetts, he describes the profound changes that popular leisure underwent. Explaining what these pastimes and amusements tell us about the nature of working-class culture and class relations in this era, he demonstrates that in order fully to understand the working class experience it is necessary to explore the realm of leisure. For what workers did in the corner saloon, the neighbourhood park, the fraternal lodge hall, the amusement park, and the nickelodeon had a good deal of bearing on what happened inside the factories, the union halls, and the voting booths of America??'s industrial communities.
Additional Information
BISAC Categories:
- Social Science | Popular Culture
- History | United States - General
Dewey: 306.480
Series: Interdisciplinary Perspectives on Modern History
Physical Information: 0.92" H x 6.02" W x 8.99" (1.05 lbs) 320 pages
Themes:
- Sex & Gender - Feminine
 
Descriptions, Reviews, Etc.
Publisher Description:
In the first comprehensive study of American working-class recreation, Professor Rosenzweig takes us to the saloons, the ethnic and church picnics, the parks and playgrounds, the amusement parks, and the movie houses where industrial workers spent their leisure hours. Focusing on the city of Worcester, Massachusetts, he describes the profound changes that popular leisure underwent. Explaining what these pastimes and amusements tell us about the nature of working-class culture and class relations in this era, he demonstrates that in order fully to understand the working class experience it is necessary to explore the realm of leisure. For what workers did in the corner saloon, the neighbourhood park, the fraternal lodge hall, the amusement park, and the nickelodeon had a good deal of bearing on what happened inside the factories, the union halls, and the voting booths of America's industrial communities.