Video Games: From Concept to Consumer (Calling All Innovators: A Career for You) Contributor(s): Cunningham, Kevin (Author) |
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ISBN: 0531220117 ISBN-13: 9780531220115 Publisher: C. Press/F. Watts Trade OUR PRICE: $7.61 Product Type: Paperback - Other Formats Published: September 2013 * Not available - Not in print at this time * |
Additional Information |
BISAC Categories: - Juvenile Nonfiction | Games & Activities - Video & Electronic Games - Juvenile Nonfiction | Technology - Inventions - Juvenile Nonfiction | Careers |
Dewey: 794.802 |
LCCN: 2012034208 |
Lexile Measure: 1130 |
Series: Calling All Innovators: A Career for You |
Physical Information: 0.2" H x 6.1" W x 8.8" (0.30 lbs) 64 pages |
Accelerated Reader Info |
Quiz #: 163006 Reading Level: 7.2 Interest Level: Middle Grades Point Value: 2.0 |
Descriptions, Reviews, Etc. |
Publisher Description: Find out how large teams of specialized workers come together to design, plan, and program today's cutting edge video games.Calling All Innovators series introduces students to careers in science and technology. The complex text allows readers (Grades 5-8) to determine the main idea and explain how it is supported by key details. With advanced HD graphics, motion controls, and 3-D images, video games have come a long way since their earliest days. While these games are fun to play, making them is no simple process. |