From Pac-Man to Pop Music: Interactive Audio in Games and New Media Contributor(s): Collins, Karen (Editor) |
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ISBN: 075466211X ISBN-13: 9780754662112 Publisher: Routledge OUR PRICE: $58.89 Product Type: Paperback - Other Formats Published: May 2008 |
Additional Information |
BISAC Categories: - Computers | Digital Media - Audio - Computers | Interactive & Multimedia - Music | Instruction & Study - Theory |
Dewey: 781.54 |
LCCN: 2007033749 |
Physical Information: 0.6" H x 6.1" W x 9.1" (0.95 lbs) 224 pages |
Descriptions, Reviews, Etc. |
Publisher Description: Digital interactive audio is the future of audio in media - most notably video games, but also web pages, theme parks, museums, art installations and theatrical events. Despite its importance to contemporary multi-media, this is the first book that provides a framework for understanding the history, issues and theories surrounding interactive audio. Karen Collins presents the work of academics, composers and sound programmers to introduce the topic from a variety of angles in order to provide a supplementary text for music and multimedia courses. The contributors cover practical and theoretical approaches, including historical perspectives, emerging theories, socio-cultural approaches to fandom, reception theory and case study analyses. The book offers a fresh perspective on media music, one that will complement film studies, but which will show the necessity of a unique approach when considering games music. |