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60 Ready-To-Use Coding Projects
Contributor(s): Kroski, Ellyssa (Editor)
ISBN: 0838918727     ISBN-13: 9780838918722
Publisher: ALA Editions
OUR PRICE:   $68.30  
Product Type: Paperback
Published: October 2019
Qty:
Additional Information
BISAC Categories:
- Language Arts & Disciplines | Library & Information Science - General
Dewey: 025.5
LCCN: 2019029389
Physical Information: 0.9" H x 5.9" W x 8.9" (1.25 lbs) 434 pages
 
Descriptions, Reviews, Etc.
Publisher Description:

The lessons of ALA's Libraries Ready to Code initiative are conclusive: your library can make a difference in developing computational thinking in children, teens, and even adults. And you don't even need to be a techie to make it happen; in fact, many activities in this new book from tech champion Kroski dispense with a screen altogether in favor of twister boards, masking tape grids, or bowling pins. Other activities are built around affordable software or tech toys like Scratch Jr., Scratch, Bee-Bot, or Code-a-Pillar. Organized by age group, and complete with step-by-step guidance on everything from learning outcomes to an estimated budget, projects include

  • teaching coding to preschoolers with beads, pipe cleaners, and elastic string;
  • choreographing music videos with Ozobots;
  • programming Mad Libs-style games using Python;
  • teaching algorithms with story mapping, pattern play, or mazes;
  • using Scratch for digital dress-up or meme remixes;
  • team-building and outreach with robots;
  • drop-in programs for exploration and unstructured play; and
  • teaching adults with Lynda.com or Meetup partners.

This book's structured presentation will help both school librarians and programming staff at public libraries quickly scan for projects that fit their needs.