Why We Design Games: Frameworks from Indie to AAA Contributor(s): Ruggiero, Dana (Author) |
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ISBN: 1138808822 ISBN-13: 9781138808829 Publisher: CRC Press OUR PRICE: $47.45 Product Type: Paperback - Other Formats Published: January 2026 This item may be ordered no more than 25 days prior to its publication date of January 5, 2026 |
Additional Information |
BISAC Categories: - Computers | Programming - Games |
Physical Information: 320 pages |
Descriptions, Reviews, Etc. |
Publisher Description: An exploration of game designer experiences from around the world, exploring indie games, games for change, short form, AAA and more. Intended to examine the human component in game design and the motivation behind individual designers. A series of illustrative frameworks for game design through first person narratives based on a combination of ADDIE and design based research are formed. Lessons behind the parts of game design that designers and students never see are highlighted, from mundane details to questioning the underlying motivation behind why we design games. Each game designer includes sketches of their game design process, covering process across genres and experience levels.
Key Features 1. First person narrative is used to describe how and why game designers do what they do. |