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3D Game Textures: Create Professional Game Art Using Photoshop
Contributor(s): Ahearn, Luke (Author)
ISBN: 1138920061     ISBN-13: 9781138920064
Publisher: A K PETERS
OUR PRICE:   $65.50  
Product Type: Paperback - Other Formats
Published: June 2016
Qty:
Temporarily out of stock - Will ship within 2 to 5 weeks
Additional Information
BISAC Categories:
- Computers | Programming - Games
- Computers | Digital Media - Video & Animation
- Computers | Computer Graphics
Dewey: 794.815
LCCN: 2015047449
Physical Information: 0.7" H x 7" W x 10" (1.95 lbs) 392 pages
 
Descriptions, Reviews, Etc.
Publisher Description:

The new edition of 3D Game Textures: Create Professional Game Art Using Photoshop features the most up-to-date techniques that allow you to create your own unique textures, shaders, and materials. Revised to take new technology into account, it is an ideal hands-on resource for creating online worlds, simulations, web-based applications, and architectural visualization projects.

Continuing the practical, no-nonsense approach of its predecessors, the fourth edition shows you how to advance your digital art skills with textures and shaders by exploring their interactions in single objects or entire scenes. It contains expanded coverage of shader nodes, and the companion website--www.lukeahearn.com/textures--has been updated to include video tutorials as well as updated sample textures, shaders, materials, actions, brushes, and all of the art from the book.