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A Guide to the Terms and Theories of Role Playing Games Including the Gamemaster, the Plot Point, the Gns Theory, the Big Model, and the Threefold Mod
Contributor(s): Sing, Patrick (Author)
ISBN: 1248345487     ISBN-13: 9781248345481
Publisher: Webster's Digital Services
OUR PRICE:   $18.68  
Product Type: Paperback
Published: April 2012
* Not available - Not in print at this time *
Additional Information
BISAC Categories:
- Games & Activities
Physical Information: 0.27" H x 7.44" W x 9.69" (0.53 lbs) 128 pages
 
Descriptions, Reviews, Etc.
Publisher Description:
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. A role-playing game is a broad family of games in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development. Actions taken within the game succeed or fail according to a formal system of rules and guidelines. This book studies the terms and theories of role playing games including the player character, the character point, the experience point, the house rule, and the Knutepunkt. Project Webster represents a new publishing paradigm, allowing disparate content sources to be curated into cohesive, relevant, and informative books. To date, this content has been curated from Wikipedia articles and images under Creative Commons licensing, although as Project Webster continues to increase in scope and dimension, more licensed and public domain content is being added. We believe books such as this represent a new and exciting lexicon in the sharing of human knowledge.