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Algorithmic and Architectural Gaming Design: Implementation and Development
Contributor(s): Kumar, Ashok (Editor), Etheredge, Jim (Editor), Boudreaux, Aaron (Editor)
ISBN: 1466616342     ISBN-13: 9781466616349
Publisher: Information Science Reference
OUR PRICE:   $180.50  
Product Type: Hardcover - Other Formats
Published: May 2012
Qty:
Additional Information
BISAC Categories:
- Computers | Programming - Games
- Games & Activities | Video & Electronic
- Technology & Engineering | Electronics - Digital
Dewey: 794.81
LCCN: 2012003348
Physical Information: 1.2" H x 8.6" W x 11.1" (3.00 lbs) 478 pages
 
Descriptions, Reviews, Etc.
Publisher Description:
Video games represent a unique blend of programming, art, music, and unbridled creativity. To the general public, they are perhaps the most exciting computer applications ever undertaken. In the field of computer science, they have been the impetus for a continuous stream of innovations designed to provide gaming enthusiasts with the most realistic and enjoyable gaming experience possible. Algorithmic and Architectural Gaming Design: Implementation and Development discusses the most recent advances in the field of video game design, with particular emphasis on practical examples of game development, including design and implementation. The target audience of this book includes educators, students, practitioners, professionals, and researchers working in the area of video game design and development. Anyone actively developing video games will benefit from the practical application of fundamental computer science concepts demonstrated in this book.