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Cases on the Societal Effects of Persuasive Games
Contributor(s): Ruggiero, Dana (Editor)
ISBN: 1466662069     ISBN-13: 9781466662063
Publisher: Information Science Reference
OUR PRICE:   $194.75  
Product Type: Hardcover - Other Formats
Published: June 2014
Qty:
Additional Information
BISAC Categories:
- Games & Activities | Video & Electronic
- Technology & Engineering | Social Aspects
- Computers | Human-computer Interaction (hci)
Dewey: 794.8
LCCN: 2014013041
Physical Information: 0.88" H x 7" W x 10" (1.95 lbs) 345 pages
 
Descriptions, Reviews, Etc.
Publisher Description:
Like all other forms of modern media, video games impact society and human behavior in often surprising ways. Understanding the growing effect of digital entertainment on twenty-first century culture is critical to anticipating the future of social interactions. Cases on the Societal Effects of Persuasive Games investigates the connection between multimedia technologies and game-based learning for an improved understanding of the impact and effectiveness of serious games in modern societies. With examples from the fields of education, business, healthcare, and more, this book serves as a crucial reference source for researchers, educators, developers, and students in higher and continuing education.