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Toy Story: How Pixar Reinvented the Animated Feature
Contributor(s): Smith, Susan (Editor), Pallant, Chris (Editor), Brown, Noel (Editor)
ISBN: 1501354914     ISBN-13: 9781501354915
Publisher: Bloomsbury Academic
OUR PRICE:   $46.48  
Product Type: Paperback - Other Formats
Published: July 2019
Qty:
Additional Information
BISAC Categories:
- Performing Arts | Film - General
- Performing Arts | Animation (see Also Film - Genres - Animated)
Dewey: 791.437
Series: Animation: Key Films/Filmmakers
Physical Information: 0.54" H x 6" W x 9" (0.76 lbs) 256 pages
 
Descriptions, Reviews, Etc.
Publisher Description:

Toy Story (John Lasseter, 1995), Pixar's first feature-length production and Hollywood's first completely computer-generated animated film, is an international cultural phenomenon. This collection brings together a diverse range of scholars and practitioners who together explore the themes, compositional techniques, cultural significance and industry legacy of this landmark in contemporary cinema.

Topics range from industrial concerns, such as the film's groundbreaking use of computer generated imagery and the establishment of Pixar as a major player in the animation world, to examinations of its music, aesthetics, and the role of toys in both the film and its fandom. The Toy Story franchise as a whole is also considered, with chapters looking at its cross-generational appeal and the experience of growing up alongside the series.

As the first substantial work on this landmark film, this book will serve as an authoritative introduction for scholars, students and fans alike.


Contributor Bio(s): Smith, Susan: - Susan Smith has been knitting and crocheting for as long as she can remember, and is extremely passionate about both crafts. She has taught students in crochet and knitting classes, and has completed City and Guilds qualifications in Machine Knitting, Hand Knitting, and Embroidery. Susan has had her own knitwear design company for over ten years.Pallant, Chris: - Chris Pallant is Senior Lecturer in Film and Digital Media at Canterbury Christ Church University, UK, where he teaches courses on animation, film studies and popular culture.