Beginner's Guide to Create Models in 3ds Max 2016 Contributor(s): O'Connor, Raavi (Author) |
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ISBN: 1516985419 ISBN-13: 9781516985418 Publisher: Createspace Independent Publishing Platform OUR PRICE: $16.14 Product Type: Paperback Published: August 2015 |
Additional Information |
BISAC Categories: - Computers | System Administration - General - Computers | Computer Graphics |
Physical Information: 0.65" H x 7.52" W x 9.25" (1.18 lbs) 310 pages |
Descriptions, Reviews, Etc. |
Publisher Description: The Beginner's Guide to Create Models in 3ds Max(R) 2016 offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max no experience needed] and interested in learning modeling in 3ds Max. This brilliant guide takes you step-by-step through the whole process of modeling. From the very first pages, the users of the book will learn how to effectively use 3ds Max for hard-surface modeling. TOCUnit M1 - Introduction to 3ds Max - I Unit M2 - Introduction to 3ds Max - II Unit M3 - Working with Geometric Primitives and Architectural Objects Unit M4: Working with Polygons Unit M5: Graphite Modeling Tools Unit M6: Working with Shapes Unit M7: Modifiers Unit MH1: Hands-on Exercises More info: bit.ly/max-modeling |