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3D Rendering in Windows: How to display three-dimensional objects in Windows with and without OpenGL.
Contributor(s): Benton, D. James (Author)
ISBN: 1520339615     ISBN-13: 9781520339610
Publisher: Independently Published
OUR PRICE:   $7.59  
Product Type: Paperback
Published: January 2017
Qty:
Additional Information
BISAC Categories:
- Computers | Computer Graphics
Physical Information: 0.3" H x 5.5" W x 8.5" (0.37 lbs) 126 pages
 
Descriptions, Reviews, Etc.
Publisher Description:
This is a how-to guide on rendering three-dimensional objects. The target operating system is Windows, but these same principles and techniques could be used in other contexts. The primary implementation is based on OpenGL, but alternate rendering systems are also presented.