Wireless Game Development in Java with MIDP 2.0 Contributor(s): Barbagallo, Ralph (Author) |
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ISBN: 1556229984 ISBN-13: 9781556229985 Publisher: Jones & Bartlett Publishers OUR PRICE: $39.55 Product Type: Paperback - Other Formats Published: August 2004 Annotation: This book features step-by-step examples in major game programming areas such as graphics, GUI, networking, tiles, animation, and sound. Additionally, the book goes into some detail about the business model of wireless game distribution. |
Additional Information |
BISAC Categories: - Computers | Programming Languages - Java - Games & Activities | Video & Electronic |
Dewey: 794.815 |
LCCN: 2004013484 |
Series: Wordware Game Developer's Library |
Physical Information: 0.77" H x 6.34" W x 9" (1.08 lbs) 340 pages |
Descriptions, Reviews, Etc. |
Publisher Description: Designed for programmers who want to capitalize on the growing mobile game market, Wireless Game Development in Java with MIDP 2.0 illustrates the programming and development of games for wireless phones using J2ME and MIDP 2.0. The foundations of J2ME and MIDP, as well as discussions of the Game API and support for tiles, sprites, animation, and MIDI music, are presented, along with a complete example of a working game. Explore the features of the MIDP Game API that ease the game development process. Discover how to display bitmap graphics, draw text, and create geometric primitives. Uncover the basics of wireless networking with both HTTP and TCP/IP. Learn about various tools to help you optimize your code. Find out what channels are available for distributing your game. |
Contributor Bio(s): Barbagallo, Ralph: - game developer, Flarb Development |