3D Engine Design for Virtual Globes Contributor(s): Cozzi, Patrick (Author), Ring, Kevin (Author) |
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ISBN: 1568817118 ISBN-13: 9781568817118 Publisher: A K PETERS OUR PRICE: $133.00 Product Type: Hardcover - Other Formats Published: June 2011 |
Additional Information |
BISAC Categories: - Computers | Computer Graphics - Reference | Atlases, Gazetteers & Maps (see Also Travel - Maps & Road Atlases) - Computers | Programming - Games |
Dewey: 912.028 |
LCCN: 2011010460 |
Physical Information: 1.2" H x 7.6" W x 9.3" (2.75 lbs) 520 pages |
Descriptions, Reviews, Etc. |
Publisher Description: Supported with code examples and the authors' real-world experience, this book offers the first guide to engine design and rendering algorithms for virtual globe applications like Google Earth and NASA World Wind. The content is also useful for general graphics and games, especially planet and massive-world engines. With pragmatic advice throughout, it is essential reading for practitioners, researchers, and hobbyists in these areas, and can be used as a text for a special topics course in computer graphics. Topics covered include:
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