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Video Games: Design and Code Your Own Adventure
Contributor(s): Ceceri, Kathy (Author), Crosier, Mike (Illustrator)
ISBN: 1619302918     ISBN-13: 9781619302914
Publisher: Nomad Press (VT)
OUR PRICE:   $20.66  
Product Type: Hardcover - Other Formats
Published: September 2015
Qty:
Temporarily out of stock - Will ship within 2 to 5 weeks
Additional Information
BISAC Categories:
- Juvenile Nonfiction | Computers - Coding & Programming
- Juvenile Nonfiction | Games & Activities - Video & Electronic Games
- Juvenile Nonfiction | Social Science - Psychology
Dewey: 794.8
Lexile Measure: 990
Series: Build It Yourself (Hardcover)
Physical Information: 0.5" H x 8" W x 10.1" (0.90 lbs) 128 pages
 
Descriptions, Reviews, Etc.
Publisher Description:

Catch a glimpse inside a school bus and you'll see lots of kids looking down. What are they doing? They're deciding on strategy, building cities, setting traps for monsters, sharing resources, and nurturing critical relationships.

Over 90 percent of kids ages 2-17 play video games. In Video Games: Design and Code Your Own Adventure, young readers learn why games are so compelling and what ancient games such as mancala have in common with modern games like Minecraft. Kids will even create their very own video games using software such as MIT's Scratch!

Using a familiar, high-interest subject, Video Games introduces foundation subjects such as geometry, physics, probability, and psychology in a practical framework. Building Tetris pieces out of Rice Crispie Treats and designing board games are some of the hands-on projects that engage readers' building skills, while writing actual game code opens digital doors readers may not have known existed.