3D Game Design with Unreal Engine 4 and Blender: Design and create immersive, beautiful game environments with the versatility of Unreal Engine 4 and Contributor(s): Plowman, Jessica (Author) |
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ISBN: 1785881469 ISBN-13: 9781785881466 Publisher: Packt Publishing OUR PRICE: $44.64 Product Type: Paperback - Other Formats Published: June 2016 |
Additional Information |
BISAC Categories: - Computers | Programming - Games - Computers | Programming - Open Source - Games & Activities | Video & Electronic |
Dewey: 794.815 |
Physical Information: 0.53" H x 7.5" W x 9.25" (0.97 lbs) 252 pages |
Descriptions, Reviews, Etc. |
Publisher Description:
Combine the powerful UE4 with Blender to create visually appealing and comprehensive game environments About the Book
In details Unreal Engine 4 now has support for Blender, which was not available in earlier versions. This has opened up new possibilities and that is where this book comes in. This is the first book in the market combining these two powerful game and graphic engines. Readers will build an amazing high-level game environment with UE4 and will show them how to use the power of Blender 3D to create stunning animations and 3D effects for their game. This book will start with creating levels, 3D assets for the game, game progression, light and environment control, animation, and so on. Then it will teach readers to add amazing visual effects to their game by applying rendering, lighting, rigging, and compositing techniques in Blender. Finally, readers will learn how to smoothly transfer blender files to UE4 and animate the game assets. Each chapter will add complexities to the game environment. What you will learn
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