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Computer Music Instruments II: Realtime and Object-Oriented Audio 2019 Edition
Contributor(s): Lazzarini, Victor (Author)
ISBN: 3030137112     ISBN-13: 9783030137113
Publisher: Springer
OUR PRICE:   $94.99  
Product Type: Hardcover
Published: April 2019
Qty:
Additional Information
BISAC Categories:
- Computers | Computer Science
- Music
- Technology & Engineering | Electronics - General
Dewey: 004
Physical Information: 0.88" H x 6.14" W x 9.21" (1.61 lbs) 374 pages
 
Descriptions, Reviews, Etc.
Publisher Description:

This book is divided into two parts. The chapters in Part I offer a comprehensive introduction to the C language and to fundamental programming concepts, followed by an explanation of realtime audio programming, including audio synthesis and processing. The chapters in Part II demonstrate how the object-oriented programming paradigm is useful in the modelling of computer music instruments, each chapter shows a set of instrument components that are paired with key C++ programming concepts. Ultimately the author discusses the development of a fully-fledged object-oriented library.

Together with its companion volume, Computer Music Instruments: Foundations, Design and Development, this book provides a comprehensive treatment of computational instruments for sound and music. It is suitable for advanced undergraduate and postgraduate students in music and signal processing, and for practitioners and researchers. Some understanding of acoustics and electronic music would be helpful to understand some applications, but it's not strictly necessary to have prior knowledge of audio DSP or programming, while C / C++ programmers with no experience of audio may be able to start reading the chapters that deal with sound and music computing.