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3D Models in Motion: Using OpenGL
Contributor(s): Benton, D. James (Author)
ISBN:     ISBN-13: 9798652987701
Publisher: Independently Published
OUR PRICE:   $6.64  
Product Type: Paperback
Published: June 2020
Qty:
Additional Information
BISAC Categories:
- Computers | Computer Graphics
Physical Information: 0.26" H x 5.5" W x 8.5" (0.33 lbs) 110 pages
 
Descriptions, Reviews, Etc.
Publisher Description:
This is a second course on creating interactive models, building on my previous book, 3D Rendering in Windows. In this text we will cover the finer details of code and object development. We will also explore how to implement advanced features and controls. The Windows(R) operating system and OpenGL(R) rendering engine will be our platform, but the same principles apply equally well to other environments. We will also proceed under the assumption that the reader is familiar with programming for the Windows(R) operating system and will not dwell on such details. Many references are available on that subject, including my book, Version Independent Programming. As in that text, we will require that all code function properly on any version and configuration of Windows(R). All of the software described herein is available free online.