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Computer Game And Film Graphics
ISBN: 9781403482884
Author: Byrne, P.
Publisher: Heinemann/Raintree
Published: October 2006
Retail: $33.50    OUR PRICE: $2.99
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Binding Type: Library Binding
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Annotation: Introduces the art of computer-generated imagery, discussing the use of three dimensional digital models and computer animation techniques to create both lifelike and imaginative film and video game images.
Additional Information
Library of Congress Subjects:
Computer games; Programming; Juvenile literature.
Color computer graphics; Juvenile literature.
Computer games.
Dewey: 794.8/1526
LCCN: 2006005736
Academic/Grade Level: Grade 7-9, Age 12-14
Series: Art Off the Wall
Book type: Juvenile Non-Fiction
Target Grade: 7-9
Grade level: 7-9
Physical Information: 11.50" H x 9.25" L x 0.50" W
Bargain Category: Science, Middle School
 
Descriptions, Reviews, Etc.
Reviewed by Horn Book Guide Reviews (Horn Book Guide Reviews 2007 Spring)
This series provides information about various art- and design-related professions. Although the content and writing are acceptable, the books suffer from some repetition, both within each book and across the series. Also, generalized statements and vague explanations may undermine the reader's confidence in the material. Each book contains do-it-yourself tasks and a reference guide. Photos and other pictures illustrate most pages. Reading list, websites. Glos., ind. [Review covers these Art Off the Wall titles: [cf2]Illusion Art[cf1], [cf2]Computer Game and Film Graphics[cf1], [cf2]Cartoons and Animation[cf1], [cf2]Comics and Graphic Novels[cf1], and [cf2]Design and Technical Art[cf1].] Copyright 2007 Horn Book Guide Reviews.