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Simulating Humans: Computer Graphics Animation and Control
Contributor(s): Badler, Norman I. (Author)
ISBN: 0195073592     ISBN-13: 9780195073591
Publisher: Oxford University Press, USA
OUR PRICE:   $341.55  
Product Type: Hardcover
Published: June 1993
Qty:
Annotation: During the past decade, high-performance computer graphics have found application in an exciting and expanding range of new domains. Among the most dramatic developments has been the incorporation of real-time interactive manipulation and display for human figures. Though actively pursued by several research groups, the problem of providing a synthetic or surrogate human for engineers and designers already familiar with computer-aided design techniques was most comprehensively solved by Norman Badler's Computer Graphics Laboratory at the University of Pennsylvania. The breadth of that effort as well as the details of its methodology and software environment are presented in this volume. The book is intended for human factors engineers interested in understanding how a computer-graphics surrogate human can augment their analyses of designed environments. It will also inform design engineers of the state of the art in human figure modeling, and hence of the human-centered design central to the emergent concept of concurrent engineering. In fulfilling these goals, the book additionally documents for the entire computer graphics community a major research effort in the interactive control of articulated human figures.
Additional Information
BISAC Categories:
- Technology & Engineering | Industrial Design - General
- Computers | Computer Graphics
- Computers | Human-computer Interaction (hci)
Dewey: 620.82
LCCN: 93012061
Physical Information: 1.07" H x 6.42" W x 9.24" (1.35 lbs) 288 pages
 
Descriptions, Reviews, Etc.
Publisher Description:
During the past decade, high-performance computer graphics have found application in an exciting and expanding range of new domains. Among the most dramatic developments has been the incorporation of real-time interactive manipulation and display for human figures. Though actively pursued by
several research groups, the problem of providing a synthetic or surrogate human for engineers and designers already familiar with computer-aided design techniques was most comprehensively solved by Norman Badler's computer graphics laboratory at the University of Pennsylvania. The breadth of that
effort as well as the details of its methodology and software environment are presented in this volume. The book is intended for human factors engineers interested in understanding how a computer-graphics surrogate human can augment their analyses of designed environments. It will also inform
design engineers of the state of the art in human figure modeling, and hence of the human-centered design central to the emergent concept of concurrent engineering. In fulfilling these goals, the book additionally documents for the entire computer graphics community a major research effort in the
interactive control of articulated human figures.