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Title |
Author / Artist |
Prod Type |
ISBN/ISBN-13 or UPC |
Pub Date |
Price |
| | 3ds Max Basics for Modeling Video Game Assets: Volume 1: Model a Complete Game Environment and Export to Unity or Other Game Engines | Culbertson, William | Hardcover | 1138345121 / 9781138345126 | 04/2019 | $161.50 |
| | 3ds Max Basics for Modeling Video Game Assets: Volume 1: Model a Complete Game Environment and Export to Unity or Other Game Engines | Culbertson, William | Paperback | 1138345067 / 9781138345065 | 04/2019 | $71.20 |
| | 3ds Max Modeling for Games: Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I | Gahan, Andrew | Paperback | 0240815823 / 9780240815824 | 06/2011 | $62.06 |
| | 3ds Max Modeling for Games: Volume II: Insider's Guide to Stylized Modeling | Gahan, Andrew | Paperback | 0240816064 / 9780240816067 | 11/2011 | $56.66 |
| | 3ds Max Modeling for Games: Volume II: Insider's Guide to Stylized Modeling | Gahan, Andrew | Hardcover | 1138400742 / 9781138400740 | 07/2017 | $216.00 |
| | 3ds Max Speed Modeling for 3D Artists | Mooney, Thomas O. | Paperback | 184969236X / 9781849692366 | 10/2012 | $46.54 |
| | 50 Years of Text Games: From Oregon Trail to AI Dungeon | Reed, Aaron a. | Paperback | 9798985966114 | 10/2023 | $44.99 |
| | 50 Years of Text Games: From Oregon Trail to AI Dungeon | Reed, Aaron a. | Hardcover | 9798985966107 | 10/2023 | $71.10 |
| | A Beginner's Guide to 2D Platform Games with Unity: Create a simple 2D platform game and Learn to Code in the Process | Felicia, Patrick | Paperback | 9798555335074 | 10/2020 | $19.00 |
| | A Beginner's Guide to 2D Puzzle Games with Unity: Create 2D Puzzle Games and Learn to Code in the Process | Felicia, Patrick | Paperback | 9798555884800 | 10/2020 | $20.90 |
| | A Beginner's Guide to 2D Puzzle Games with Unity: Create simple 2D puzzle games and learn C# in the process | Felicia, Patrick | Paperback | 1544883536 / 9781544883533 | 03/2017 | $44.65 |
| | A Beginner's Guide To Making Your First Video Game: 10 Simple Steps Of Game Development: How To Make A Video Game From Scratch | Faulknen, Randy | Paperback | 9798704049708 | 02/2021 | $8.99 |
| | A Beginner's Guide to Web and Mobile Games with Unity: Create and publish simple web and mobile games (Beginner's Guide) | Felicia, Patrick | Paperback | 1546534415 / 9781546534419 | 05/2017 | $36.37 |
| | A Compendium of Amstrad CPC Games - Volume One | Hawken, Kieren | Paperback | 1789828872 / 9781789828870 | 12/2021 | $12.82 |
| | A Gamer's Introduction to Programming in C#: Welcome Brave Adventurer! | Langille, Aaron | Hardcover | 1032391235 / 9781032391236 | 08/2024 | $142.50 |
| | A Gamer's Introduction to Programming in C#: Welcome Brave Adventurer! | Langille, Aaron | Paperback | 1032391227 / 9781032391229 | 08/2024 | $56.99 |
| | A Guide for Machine Vision in Quality Control | Anand, Sheila | Hardcover | 0815349270 / 9780815349273 | 12/2019 | $142.50 |
| | A Guide to Computer Games & Systems | Stephens, Jim | Paperback | 1648303285 / 9781648303289 | 04/2021 | $9.49 |
| | A Guide to Suicide Squad: Kill the Justice League Video Game: Details and Build up to Release Date | McKenzie, Johnpaul | Paperback | 9798876400604 | 01/2024 | $12.34 |
| | A Guide To Tekken 8: Tips, Tricks, Controls and Other Details About the Game | Stew-Allen, Peter | Paperback | 9798872942870 | 12/2023 | $16.14 |
| | A Playful Production Process: For Game Designers (and Everyone) | Lemarchand, Richard | Hardcover | 0262045516 / 9780262045513 | 10/2021 | $44.55 |
| | A Practical Approach to Metaheuristics using LabVIEW and MATLAB(R) | Ponce-Cruz, Pedro | Paperback | 0367337045 / 9780367337049 | 06/2020 | $66.45 |
| | A Practical Approach to Metaheuristics using LabVIEW and MATLAB(R) | Ponce-Cruz, Pedro | Hardcover | 0367494264 / 9780367494261 | 06/2020 | $95.00 |
| | A Practical Guide to Indie Game Marketing | Dreskin, Joel | Hardcover | 113842823X / 9781138428232 | 07/2017 | $216.00 |
| | A Practical Guide to Indie Game Marketing | Dreskin, Joel | Paperback | 1138801542 / 9781138801547 | 12/2015 | $56.95 |
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