Video Games and Creativity Contributor(s): Green, Garo, Kaufman, James C. |
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ISBN: 0128014628 ISBN-13: 9780128014622 Publisher: Academic Press OUR PRICE: $67.46 Product Type: Hardcover Published: August 2015 |
Additional Information |
BISAC Categories: - Psychology | Cognitive Psychology & Cognition - Psychology | Social Psychology - Psychology | Developmental - General |
Dewey: 794.801 |
LCCN: 2015937702 |
Series: Explorations in Creativity Research |
Physical Information: 0.8" H x 6.1" W x 9" (1.45 lbs) 332 pages |
Descriptions, Reviews, Etc. |
Publisher Description: Video games have become an increasingly ubiquitous part of society due to the proliferation and use of mobile devices. Video Games and Creativity explores research on the relationship between video games and creativity with regard to play, learning, and game design. It answers such questions as:
While video games can be sources of entertainment, the role of video games in the classroom has emerged as an important component of improving the education system. The research and development of game-based learning has revealed the power of using games to teach and promote learning. In parallel, the role and importance of creativity in everyday life has been identified as a requisite skill for success. |