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Unlimited Replays: Video Games and Classical Music
Contributor(s): Gibbons, William (Author)
ISBN: 0190265264     ISBN-13: 9780190265267
Publisher: Oxford University Press, USA
OUR PRICE:   $37.99  
Product Type: Paperback - Other Formats
Published: May 2018
Qty:
Additional Information
BISAC Categories:
- Music | Instruction & Study - Theory
- Art | Popular Culture
Dewey: 781.54
LCCN: 2017043127
Physical Information: 0.6" H x 6.1" W x 9.1" (0.50 lbs) 208 pages
 
Descriptions, Reviews, Etc.
Publisher Description:
Classical music is everywhere in video games. Works by composers like Bach and Mozart fill the soundtracks of games ranging from arcade classics, to indie titles, to major franchises like BioShock, Civilization, and Fallout. Children can learn about classical works and their histories from
interactive iPad games. World-renowned classical orchestras frequently perform concerts of game music to sold-out audiences. But what do such combinations of art and entertainment reveal about the cultural value we place on these media? Can classical music ever be video game music, and can game
music ever be classical? Delving into the shifting and often contradictory cultural definitions that emerge when classical music meets video games, Unlimited Replays offers a new perspective on the possibilities and challenges of trying to distinguish between art and pop culture in contemporary
society.