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Windows and Mirrors: Interaction Design, Digital Art, and the Myth of Transparency
Contributor(s): Bolter, Jay David (Author), Gromala, Diane (Author)
ISBN: 026252449X     ISBN-13: 9780262524490
Publisher: MIT Press
OUR PRICE:   $39.60  
Product Type: Paperback
Published: September 2005
Qty:
Annotation: In "Windows and Mirrors: Interaction Design, Digital Art, and the Myth of Transparency," Jay David Bolter and Diane Gromala argue that, contrary to Donald Norman's famous dictum, we do not always want our computers to be invisible "information appliances." They say that a computer does not feel like a toaster or a vacuum cleaner; it feels like a medium that is now taking its place beside other media like printing, film, radio, and television. The computer as medium creates new forms and genres for artists and designers; Bolter and Gromala want to show what digital art has to offer to Web designers, education technologists, graphic artists, interface designers, HCI experts, and, for that matter, anyone interested in the cultural implications of the digital revolution. In the early 1990s, the World Wide Web began to shift from purely verbal representation to an experience for the user in which form and content were thoroughly integrated. Designers brought their skills and sensibilities to the Web, as well as a belief that a message was communicated through interplay of words and images. Bolter and Gromala argue that invisibility or transparency is only half the story; the goal of digital design is to establish a rhythm between transparency--made possible by mastery of techniques--and reflection--as the medium itself helps us understand our experience of it. The book examines works of digital art from the Art Gallery at SIGGRAPH. These works, and their inclusion in an important computer conference, show that digital art is relevant to technologists. In fact, digital art can be considered the purest form of experimental design; the examples in this book show that design need not deliverinformation and then erase itself from our consciousness but can engage us in an interactive experience of form and content.
Additional Information
BISAC Categories:
- Art | Digital
Dewey: 741.602
Physical Information: 0.43" H x 6.8" W x 8.78" (0.88 lbs) 194 pages
 
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Contributor Bio(s): Gromala, Diane: - Diane Gromala, PhD., is the Canada Research Chair at the School of Interactive Arts and Technology at Simon Fraser University in Canada.Bolter, Jay David: - Jay David Bolter is Wesley Chair of New Media and Codirector of the Augmented Media Lab at Georgia Institute of Technology. He is the author of Remediation: Understanding New Media (with Richard Grusin), Windows and Mirrors: Interaction Design, Digital Art and the Myth of Transparency (with Diane Gromala), both published by the MIT Press, and other books.Cubitt, Sean: - Sean Cubitt is Professor of Film and Television at Goldsmiths, University of London. He is the author of The Cinema Effect and the coeditor of Relive: Media Art Histories, both published by the MIT Press.