Serious Games in Personalized Learning: New Models for Design and Performance Contributor(s): Martin, Scott M. (Author), Casey, James R. (Author), Kane, Stephanie (Author) |
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ISBN: 0367483963 ISBN-13: 9780367483968 Publisher: Routledge OUR PRICE: $171.00 Product Type: Hardcover - Other Formats Published: July 2021 |
Additional Information |
BISAC Categories: - Education | Distance, Open & Online Education - Education | Computers & Technology - Education | Higher |
Dewey: 371.337 |
LCCN: 2020057525 |
Physical Information: 0.75" H x 6" W x 9" (1.27 lbs) 290 pages |
Descriptions, Reviews, Etc. |
Publisher Description: Serious Games in Personalized Learning investigates game-based teaching and learning at a time when learning and training systems are increasingly integrating serious games, machine-learning artificial intelligence models, and adaptive technologies. Game-based education provides rare data for measuring, assessing, and evaluating not just a game's effectiveness but the acquisition of information and knowledge that a student may gain through playing a learning game. This book synthesizes contemporary research, frameworks, and models centered on the design and delivery of serious games that truly personalize the learning experience. Scholars of educational technology, instructional design, human performance, and more will find a comprehensive guide to the history, practical implications, and data-collection potential inherent to these fast-evolving tools. |