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Wireless Transceiver Systems Design 2008 Edition
Contributor(s): Eberle, Wolfgang (Author)
ISBN: 0387745157     ISBN-13: 9780387745152
Publisher: Springer
OUR PRICE:   $161.49  
Product Type: Hardcover - Other Formats
Published: July 2008
Qty:
Annotation: This book brings together the fields of communication, signal processing, and embedded systems and circuits. These fields come together with a single design goal, a WLAN transceiver which combines analog and digital design, VLSI and systems design, algorithms and architectures, as well as design and CAD/EDA. This book focuses on the overall approach to design problems and design organization needed for transceiver design. It does not focus on one particular standard, such as IEEE 802.11a/g.
Additional Information
BISAC Categories:
- Technology & Engineering | Mobile & Wireless Communications
- Technology & Engineering | Telecommunications
- Technology & Engineering | Electronics - General
Dewey: 005.72
LCCN: 2007939952
Physical Information: 0.8" H x 6.3" W x 9.3" (1.20 lbs) 304 pages
 
Descriptions, Reviews, Etc.
Publisher Description:
1 During the last 30 years, wireless in communications has grown from a niche market to an economically vital consumer mass market. The first wave, with the breakthrough of 2G mobile telephony focused on speech, placed wireless communication in the consumer mass market. In the current second wave, services are extended toward true multimedia, including interactive video, audio, gaming, and broadband Internet. These high-data rate services, however, led to a separate IP-centric family of wireless personal (WPANs) and local area networks (WLANs) outside the 2G/3G mobile path. Since diversity between data- and voice-centric solutions and the competition between standardized and proprietary approaches is today more blocking than enabling effective development of successful products, a third major wave is unavoidable: a consolidation of both worlds in portable devices with flexible multistandard communication capabilities enabled for quality-of-service- 2 aware multimedia services. At the same time, the dominance of wired desktop personal computers has been undermined by the appearance of numerous portable and smart devices: laptops, notebooks, personal digital assistants, and gaming devices. Since these devices target low-cost consumer markets or face wired competition, time to market is crucial, designed-in flexibility is important, l- power operation is a key asset, yet device cost shall be at a minimum. This book approaches this design tradeoff challenge from the perspective of the system architect. The system architect is concerned both in an efficient design process and in a competitive design result.