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Path Player Games: Analysis and Applications 2009 Edition
Contributor(s): Schwarze, Silvia (Author)
ISBN: 0387779272     ISBN-13: 9780387779270
Publisher: Springer
OUR PRICE:   $52.24  
Product Type: Hardcover - Other Formats
Published: October 2008
Qty:
Temporarily out of stock - Will ship within 2 to 5 weeks
Annotation: A path player game is a new innovative type of game which considers network flow problems from the viewpoint of network owners. This strategy enables modeling real-world problems and has many practical applications.

Key features:

* Presents a rigorous exposition of the theoretical foundations of the concept of a path player game;

* Suggests 18 practical open problems for future research in such areas as traffic planning, computation of equilibria, and optimization;

* Examines potentials for games on polyhedra as well as integer versions of generalized Nash equilibria.

Written clearly, with well-presented mathematics, this book is intended for graduate students, mathematicians, engineers, and computer scientists.

Additional Information
BISAC Categories:
- Mathematics | Linear & Nonlinear Programming
- Mathematics | Game Theory
- Mathematics | Applied
Dewey: 519.3
Series: Springer Optimization and Its Applications
Physical Information: 0.6" H x 6.1" W x 9.3" (0.95 lbs) 168 pages
 
Descriptions, Reviews, Etc.
Publisher Description:

A path player game is a new innovative type of game which considers network flow problems from the viewpoint of network owners. This strategy enables modeling real-world problems and has many practical applications.

Key features:

* Presents a rigorous exposition of the theoretical foundations of the concept of a path player game;

* Suggests 18 practical open problems for future research in such areas as traffic planning, computation of equilibria, and optimization;

* Examines potentials for games on polyhedra as well as integer versions of generalized Nash equilibria.

Written clearly, with well-presented mathematics, this book is intended for graduate students, mathematicians, engineers, and computer scientists.