Aesthetics and Design for Game-based Learning Contributor(s): Dickey, Michele D. (Author) |
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ISBN: 041572094X ISBN-13: 9780415720946 Publisher: Routledge OUR PRICE: $199.50 Product Type: Hardcover - Other Formats Published: March 2015 |
Additional Information |
BISAC Categories: - Education | Administration - General |
Dewey: 371.33 |
LCCN: 2014034272 |
Series: Digital Games, Simulations, and Learning |
Physical Information: 0.6" H x 6.3" W x 9.1" (0.85 lbs) 160 pages |
Descriptions, Reviews, Etc. |
Publisher Description: Aesthetics and Design for Game-based Learning provides learning designers with insight into how the different elements that comprise game aesthetics can inform the design of game-based learning. Regardless of the cognitive complexities involved, games are essentially entertainment media, and aesthetics play a large role in how they are experienced. Yet too often the role of aesthetics in the research about game-based learning has been relegated to a surface discussion of graphics or neglected altogether. Aesthetics and Design for Game-based Learning begins by addressing the broad context of game aesthetics, then addresses specific elements with chapters focusing on:
Each chapter includes research and guidelines for design, and a conclusion addresses aesthetics in the research of game-based learning. |