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Aesthetics and Design for Game-based Learning
Contributor(s): Dickey, Michele D. (Author)
ISBN: 041572094X     ISBN-13: 9780415720946
Publisher: Routledge
OUR PRICE:   $199.50  
Product Type: Hardcover - Other Formats
Published: March 2015
Qty:
Additional Information
BISAC Categories:
- Education | Administration - General
Dewey: 371.33
LCCN: 2014034272
Series: Digital Games, Simulations, and Learning
Physical Information: 0.6" H x 6.3" W x 9.1" (0.85 lbs) 160 pages
 
Descriptions, Reviews, Etc.
Publisher Description:

Aesthetics and Design for Game-based Learning provides learning designers with insight into how the different elements that comprise game aesthetics can inform the design of game-based learning. Regardless of the cognitive complexities involved, games are essentially entertainment media, and aesthetics play a large role in how they are experienced. Yet too often the role of aesthetics in the research about game-based learning has been relegated to a surface discussion of graphics or neglected altogether.

Aesthetics and Design for Game-based Learning begins by addressing the broad context of game aesthetics, then addresses specific elements with chapters focusing on:

  • player positioning
  • game mechanics
  • narrative design
  • environment design
  • character design.

Each chapter includes research and guidelines for design, and a conclusion addresses aesthetics in the research of game-based learning.