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Dungeon Master For Dummies
Contributor(s): Wyatt, James (Author)
ISBN: 0470292911     ISBN-13: 9780470292914
Publisher: For Dummies
OUR PRICE:   $29.69  
Product Type: Paperback
Published: October 2008
Qty:
Annotation:
  • Fully updated for the new D&D 4th Edition, this revised guide includes new information on running a game online as well as two new sample dungeons
  • Features eight pages of full-color art from Wizards of the Coast as well as a six-panel gatefold Cheat Sheet with commonly used tables, codes, and spells for easy reference at the gaming table
  • Created in partnership with Wizards of the Coast, which will promote the book on their Web site and at events and conventions

  • Additional Information
    BISAC Categories:
    - Games & Activities | Role Playing & Fantasy
    Dewey: 793
    LCCN: 2008937852
    Series: For Dummies
    Physical Information: 0.9" H x 7.3" W x 9.2" (1.30 lbs) 416 pages
     
    Descriptions, Reviews, Etc.
    Publisher Description:

    Design your own fantasy D&D epic filled with adventurous exploits, cloaked characters, and mysterious monsters

    If you're a Dungeons & Dragons fan, you've surely thought of becoming a Dungeon Master. Learning to be a DM isn't as hard as you might think, especially if you have Dungeon Master For Dummies tucked into your bag of tricks!

    Whether you've assumed the role of Dungeon Master before or not, this illustrated reference can help you run a D&D game, either online or in person. From organizing your first D&D game to dealing with difficult players, this book covers everything a DM needs to know. Written for the newest edition of D&D by the experts at Wizards of the Coast, the game's creators, it shows you how to:

      Run your very first campaign, from shaping storylines and writing your own adventures to dealing with unruly players and characters

      Build challenging encounters, make reasonable rulings, and manage disagreements

      Recognize all the common codes, tables, and spells

      Understand the parts of a D&D adventure and how to create dungeon maps and craft monsters

      Shape storylines and write your own adventures

      Find your style as a DM and develop a game style that plays to your strengths

      Script an encounter, vary the terrain and challenges, and establish rewards (experience points and treasure)

      Decide whether to use published adventures

      Use and follow the official Dungeon Master's Guide

      Develop a campaign with exciting themes, memorable villains, and plots to entrance players

    If you're getting the urge to lead the charge in a D&D game of your own, Dungeon Master For Dummies provides the information you need to start your own game, craft exciting stories, and set up epic adventures. Grab your copy today, and you'll be on your way!