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Self-Working Coin Magic: 92 Foolproof Tricks
Contributor(s): Fulves, Karl (Author)
ISBN: 0486261794     ISBN-13: 9780486261799
Publisher: Dover Publications
OUR PRICE:   $8.96  
Product Type: Paperback - Other Formats
Published: January 1990
Qty:
Annotation: Clearly worded instructions, 251 step-by-step illustrations show novices, veterans how to seemingly pluck coins from the air, make a coin penetrate a tabletop, perform psychic tricks with coins and bills, much more. No special dexterity needed; no long hours of practice.

Additional Information
BISAC Categories:
- Games & Activities | Magic
Dewey: 793.8
LCCN: 89036962
Series: Cards, Coins, and Other Magic
Physical Information: 0.32" H x 5.48" W x 8.5" (0.37 lbs) 160 pages
 
Descriptions, Reviews, Etc.
Publisher Description:

Money and magic -- a combination that never fails to attract attention With this helpful and revealing book, even novices can astound friends and relatives with mystifying magical feats requiring little more than common coins and paper currency.
Written by one of today's foremost authorities on self-working magic tricks (those that need no special dexterity or long hours of practice), this how-to book features an impressive array of 92 simple-to-do tricks sure to dazzle any audience.
Clearly worded instructions and 251 illustrations show beginning as well as veteran conjurers how to pluck a seemingly endless number of coins from the air, make a coin penetrate a tabletop, and perform psychic tricks with coins and bills. "Quick Print" lets you apparently print a genuine $5 bill on blank paper, while "Bunco Bills" takes the audience behind the scenes to expose the methods of the shortchange artist. Other intriguing illusions include "Metal Bending," "Tower of Nickels," "Balancing Act," "Thru the Ring," "Immovable Object," "Sealed-Box Mystery," and dozens of other phenomenal tricks.
No previous experience is necessary to perform these tricks and apart from the required currency, most call for nothing more than a few easy-to-find items (tabletop, cup, handkerchief, playing cards, etc.). Almost all can be mastered in a short time.