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The Mathematics of Games
Contributor(s): Beasley, John D. (Author)
ISBN: 0486449769     ISBN-13: 9780486449760
Publisher: Dover Publications
OUR PRICE:   $8.96  
Product Type: Paperback - Other Formats
Published: January 2006
* Not available - Not in print at this time *Annotation: This book examines how simple mathematical analysis can throw unexpected light on games of every type -- games of chance, games of skill, games of chance and skill, and automatic games. Discusses& nbsp; classic puzzles as peg solitaire and Rubik's cube. Lucid, instructive, and full of surprises, it will fascinate mathematicians and gamesters alike. 1989 edition.

Additional Information
BISAC Categories:
- Mathematics | Game Theory
Dewey: 519.3
LCCN: 2005054671
Series: Dover Books on Mathematics
Physical Information: 0.39" H x 5.26" W x 8.5" (0.44 lbs) 169 pages
 
Descriptions, Reviews, Etc.
Publisher Description:
"Mind-exercising and thought-provoking."--New Scientist
If playing games is natural for humans, analyzing games is equally natural for mathematicians. Even the simplest of games involves the fundamentals of mathematics, such as figuring out the best move or the odds of a certain chance event. This entertaining and wide-ranging guide demonstrates how simple mathematical analysis can throw unexpected light on games of every type--games of chance, games of skill, games of chance and skill, and automatic games.
Just how random is a card shuffle or a throw of the dice? Is bluffing a valid poker strategy? How can you tell if a puzzle is unsolvable? How large a role does luck play in games like golf and soccer? This book examines each of these issues and many others, along with the general principles behind such classic puzzles as peg solitaire and Rubik's cube. Lucid, instructive, and full of surprises, it will fascinate mathematicians and gamesters alike.