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Videogames and Education
Contributor(s): Brown, Harry J. (Author)
ISBN: 0765619962     ISBN-13: 9780765619969
Publisher: Routledge
OUR PRICE:   $171.00  
Product Type: Hardcover - Other Formats
Published: October 2008
Qty:
Annotation: Videogames challenge our notions of identity, creativity, and moral value, and provide a powerful new avenue for teaching and learning. This book is a rich and provocative guide to the role of interactive media in cultural learning. It searches for specific ways to interpret videogames in the context of human experience and in the field of humanities research.
Additional Information
BISAC Categories:
- Games & Activities | Video & Electronic
Dewey: 794.801
LCCN: 2007048929
Series: History, Humanities, and New Technology
Physical Information: 0.8" H x 6.4" W x 8.8" (1.05 lbs) 248 pages
 
Descriptions, Reviews, Etc.
Publisher Description:
Video games challenge our notions of identity, creativity, and moral value, and provide a powerful new avenue for teaching and learning. This book is a rich and provocative guide to the role of interactive media in cultural learning. It searches for specific ways to interpret video games in the context of human experience and in the field of humanities research. The author shows how video games have become a powerful form of political, ethical, and religious discourse, and how they have already influenced the way we teach, learn, and create. He discusses the major trends in game design, the public controversies surrounding video games, and the predominant critical positions in game criticism. The book speaks to all educators, scholars, and thinking persons who seek a fuller understanding of this significant and video games cultural phenomenon.