Composing Music for Games: The Art, Technology and Business of Video Game Scoring Contributor(s): Thomas, Chance (Author) |
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ISBN: 1138021415 ISBN-13: 9781138021419 Publisher: Routledge OUR PRICE: $65.50 Product Type: Paperback - Other Formats Published: February 2016 |
Additional Information |
BISAC Categories: - Music | Instruction & Study - Theory - Computers | Speech & Audio Processing - Computers | Programming - Games |
Dewey: 781.54 |
LCCN: 2015029880 |
Physical Information: 0.7" H x 7.4" W x 9.2" (1.72 lbs) 376 pages |
Descriptions, Reviews, Etc. |
Publisher Description: Composing Music for Games is a guidebook for launching and maintaining a successful career as a video game composer. It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations. Author Chance Thomas begins with the foundation of scoring principles applicable to all media, and then progresses serially through core methodologies specific to video game music. This book offers a powerful blend of aesthetic, technique, technology and business, which are all necessary components for a successful career as a video game composer. |