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Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality
Contributor(s): Goodwin, Simon N. (Author)
ISBN: 113854390X     ISBN-13: 9781138543904
Publisher: Routledge
OUR PRICE:   $78.84  
Product Type: Paperback - Other Formats
Published: February 2019
Qty:
Additional Information
BISAC Categories:
- Technology & Engineering | Acoustics & Sound
- Games & Activities | Video & Electronic
Dewey: 794.815
LCCN: 2018044750
Series: Audio Engineering Society Presents
Physical Information: 0.7" H x 7.3" W x 9.2" (1.05 lbs) 288 pages
 
Descriptions, Reviews, Etc.
Publisher Description:

Drawing on decades of experience, Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality is a rigorous, comprehensive guide to interactive audio runtime systems.

Packed with practical examples and insights, the book explains each component of these complex geometries of sound. Using practical, lowest-common-denominator techniques, Goodwin covers soundfield creation across a range of platforms from phones to VR gaming consoles.

Whether creating an audio system from scratch or building on existing frameworks, the book also explains costs, benefits and priorities. In the dynamic simulated world of games and extended reality, interactive audio can now consider every intricacy of real-world sound. This book explains how and why to tame it enjoyably.