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The Creative Process: A Computer Model of Storytelling and Creativity
Contributor(s): Turner, Scott R. (Author)
ISBN: 1138988995     ISBN-13: 9781138988996
Publisher: Psychology Press
OUR PRICE:   $60.79  
Product Type: Paperback - Other Formats
Published: August 2016
Qty:
Temporarily out of stock - Will ship within 2 to 5 weeks
Additional Information
BISAC Categories:
- Language Arts & Disciplines | Writing - Authorship
- Computers | Intelligence (ai) & Semantics
- Psychology | Cognitive Psychology & Cognition
Dewey: 808.020
Lexile Measure: 1240
Physical Information: 308 pages
 
Descriptions, Reviews, Etc.
Publisher Description:
Someday computers will be artists. They'll be able to write amusing and original stories, invent and play games of unsurpassed complexity and inventiveness, tell jokes and suffer writer's block. But these things will require computers that can both achieve artistic goals and be creative. Both capabilities are far from accomplished.

This book presents a theory of creativity that addresses some of the many hard problems which must be solved to build a creative computer. It also presents an exploration of the kinds of goals and plans needed to write simple short stories. These theories have been implemented in a computer program called MINSTREL which tells stories about King Arthur and his knights. While far from being the silicon author of the future, MINSTREL does illuminate many of the interesting and difficult issues involved in constructing a creative computer.

The results presented here should be of interest to at least three different groups of people. Artificial intelligence researchers should find this work an interesting application of symbolic AI to the problems of story-telling and creativity. Psychologists interested in creativity and imagination should benefit from the attempt to build a detailed, explicit model of the creative process. Finally, authors and others interested in how people write should find MINSTREL's model of the author-level writing process thought-provoking.