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Design and Implementation of 3D Graphics Systems
Contributor(s): Gomes, Jonas de Miranda (Author), Velho, Luiz (Author), Costa Sousa, Mario (Author)
ISBN: 1466571217     ISBN-13: 9781466571211
Publisher: A K PETERS
OUR PRICE:   $94.95  
Product Type: Paperback
Published: August 2012
Qty:
Temporarily out of stock - Will ship within 2 to 5 weeks
Additional Information
BISAC Categories:
- Computers | Programming - Games
- Computers | Computer Graphics
Dewey: 006.693
LCCN: 2012025156
Physical Information: 0.9" H x 7.4" W x 9.1" (1.60 lbs) 352 pages
 
Descriptions, Reviews, Etc.
Publisher Description:

Design and Implementation of 3D Graphics Systems covers the computational aspects of geometric modeling and rendering 3D scenes. Special emphasis is given to the architectural aspects of interactive graphics, geometric modeling, rendering techniques, the graphics pipeline, and the architecture of 3D graphics systems. The text describes basic 3D computer graphics algorithms and their implementation in the C language. The material is complemented by library routines for constructing graphics systems, which are available for download from the book's website. This book, along with its companion Computer Graphics: Theory and Practice, gives readers a full understanding of the principles and practices of implementing 3D graphics systems.