Design and Implementation of 3D Graphics Systems Contributor(s): Gomes, Jonas de Miranda (Author), Velho, Luiz (Author), Costa Sousa, Mario (Author) |
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ISBN: 1466571217 ISBN-13: 9781466571211 Publisher: A K PETERS OUR PRICE: $94.95 Product Type: Paperback Published: August 2012 |
Additional Information |
BISAC Categories: - Computers | Programming - Games - Computers | Computer Graphics |
Dewey: 006.693 |
LCCN: 2012025156 |
Physical Information: 0.9" H x 7.4" W x 9.1" (1.60 lbs) 352 pages |
Descriptions, Reviews, Etc. |
Publisher Description: Design and Implementation of 3D Graphics Systems covers the computational aspects of geometric modeling and rendering 3D scenes. Special emphasis is given to the architectural aspects of interactive graphics, geometric modeling, rendering techniques, the graphics pipeline, and the architecture of 3D graphics systems. The text describes basic 3D computer graphics algorithms and their implementation in the C language. The material is complemented by library routines for constructing graphics systems, which are available for download from the book's website. This book, along with its companion Computer Graphics: Theory and Practice, gives readers a full understanding of the principles and practices of implementing 3D graphics systems. |