Modeling Techniques with 3ds Max 2016 and Cinema 4D R17 Studio - The Ultimate Beginner's Guide Contributor(s): Polygon, Rising (Author) |
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ISBN: 1533155445 ISBN-13: 9781533155443 Publisher: Createspace Independent Publishing Platform OUR PRICE: $33.25 Product Type: Paperback - Other Formats Published: May 2016 |
Additional Information |
BISAC Categories: - Computers | Computer Graphics |
Physical Information: 0.87" H x 7.52" W x 9.25" (1.60 lbs) 426 pages |
Descriptions, Reviews, Etc. |
Publisher Description: The Modeling Techniques with 3ds Max 2016 and CINEMA 4D R17 Studio - The Ultimate Beginner's Guide textbook is divided into two parts. Part A covers modeling in 3ds Max 2016 whereas part B covers CINEMA 4D R17 Studio. This textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max/CINEMA 4D no experience needed] and interested in learning modeling in 3ds Max and CINEMA 4D. This brilliant guide takes you step-by-step through the whole process of modeling. From the very first pages, the users of the book will learn how to effectively use 3ds Max and CINEMA 4D for hard-surface modeling. * What are the main features of the book? - The book is written using 3ds Max 2016 and CINEMA 4D R17 Studio in an easy to understand language. - Polygon and Spline modeling techniques covered. - All modifiers/deformers explained. - 29 Hands-on exercises and 19 practical tests to hone your skills. - Detailed coverage of tools and features. - Additional tips, guidance, and advice is provided. - Important terms are in bold face so that you never miss them. - Support for technical aspect of the book. - 3ds Max/CINEMA 4D files and textures used are available for download from the accompanying website. More info: bit.ly/mcm2016 |