Artificial Intelligence and Entertainment: 4D an Augmented Reading Experience Contributor(s): Enz, Tammy (Author) |
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ISBN: 1543554725 ISBN-13: 9781543554724 Publisher: Capstone Press OUR PRICE: $29.99 Product Type: Hardcover - Other Formats Published: January 2019 |
Additional Information |
BISAC Categories: - Juvenile Nonfiction | Technology - Electricity & Electronics - Juvenile Nonfiction | Games & Activities - Video & Electronic Games - Juvenile Nonfiction | Technology - Inventions |
Dewey: 790 |
LCCN: 2018037709 |
Lexile Measure: 860 |
Series: World of Artificial Intelligence 4D |
Physical Information: 0.3" H x 7.1" W x 9.1" (0.52 lbs) 32 pages |
Accelerated Reader Info |
Quiz #: 500733 Reading Level: 5.3 Interest Level: Middle Grades Point Value: 0.5 |
Descriptions, Reviews, Etc. |
Publisher Description: The future of entertainment is here, and it's artificial intelligence (AI). Computers have outsmarted expert chess champions, and gaming software knows how to adapt to your playing style. Learn how AI has transformed entertainment and about the ethical issues of this emerging technology. Bring Science, Technology, Engineering, Art, and Math (STEAM) to your reluctant readers with a topic they will gravitate toward. Fans of augmented reality will love the Capstone 4D augmented reading experience. Get bonus videos via the Capstone 4D app or web browser and go beyond the printed page |
Contributor Bio(s): Enz, Tammy Laura Lynn: - Tammy Enz became a civil engineer because of her awe of the massive steel bridges that spanned the Mississippi River. She just had to figure out how they worked. Today, she still likes tinkering and figuring out how things work. When she isn't tinkering, she fixes up old houses and conducts experiments in her garden and kitchen. Most of all, she loves reading books about anything and everything and asking 'why?' |