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Augmented Reality: Placing Artificial Objects in Real Scenes
Contributor(s): Behringer, Reinhold (Editor), Klinker, Gudrun (Editor), Mizell, David (Editor)
ISBN: 1568810989     ISBN-13: 9781568810980
Publisher: A K PETERS
OUR PRICE:   $90.20  
Product Type: Hardcover - Other Formats
Published: October 1999
Qty:
Temporarily out of stock - Will ship within 2 to 5 weeks
Additional Information
BISAC Categories:
- Computers | Computer Graphics
- Computers | Virtual Worlds
- Computers | Programming - Games
Dewey: 006
LCCN: 99017305
Physical Information: 0.71" H x 6.2" W x 9.26" (1.02 lbs) 256 pages
 
Descriptions, Reviews, Etc.
Publisher Description:
This book presents a variety of techniques that combine computer-generated images and other objects with real scenes, creating augmented reality. This work provides an excellent snapshot of the current state of augmented reality research and its latest applications to industry. Using computer vision, graphics, and signal processing, augmented reality makes special effects in movies and computer games economically viable. This collection of survey and research papers presents a synopsis of the work covered at the First International Workshop on Augmented Reality.