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Real-Time Shadows
Contributor(s): Eisemann, Elmar (Author), Schwarz, Michael (Author), Assarsson, Ulf (Author)
ISBN: 1568814380     ISBN-13: 9781568814384
Publisher: A K PETERS
OUR PRICE:   $161.50  
Product Type: Hardcover - Other Formats
Published: July 2011
Qty:
Temporarily out of stock - Will ship within 2 to 5 weeks
Additional Information
BISAC Categories:
- Computers | Computer Graphics
- Computers | Programming - Games
Dewey: 006.696
LCCN: 2011009331
Physical Information: 1" H x 7.4" W x 9.4" (2.20 lbs) 498 pages
 
Descriptions, Reviews, Etc.
Publisher Description:

Important elements of games, movies, and other computer-generated content, shadows are crucial for enhancing realism and providing important visual cues. In recent years, there have been notable improvements in visual quality and speed, making high-quality realistic real-time shadows a reachable goal.

Real-Time Shadows is a comprehensive guide to the theory and practice of real-time shadow techniques. It covers a large variety of different effects, including hard, soft, volumetric, and semi-transparent shadows.

The book explains the basics as well as many advanced aspects related to the domain of shadow computation. It presents interactive solutions and practical details on shadow computation. The authors compare various algorithms for creating real-time shadows and illustrate how they are used in different situations. They explore the limitations and failure cases, advantages and disadvantages, and suitability of the algorithms in several applications. Source code, videos, tutorials, and more are available on the book's website www.realtimeshadows.com.