Essentials of Game Theory Contributor(s): Leyton-Brown, Kevin (Author), Shoham, Yoav (Author) |
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ISBN: 1598295934 ISBN-13: 9781598295931 Publisher: Morgan & Claypool OUR PRICE: $33.25 Product Type: Paperback - Other Formats Published: August 2008 * Not available - Not in print at this time * |
Additional Information |
BISAC Categories: - Computers | Intelligence (ai) & Semantics - Mathematics | Game Theory - Computers | Computer Science |
Dewey: 519.3 |
Series: Synthesis Lectures on Artificial Intelligence and Machine Learning |
Physical Information: 0.4" H x 7.3" W x 9" (0.50 lbs) 88 pages |
Descriptions, Reviews, Etc. |
Publisher Description: Game theory is the mathematical study of interaction among independent, self-interested agents. The audience for game theory has grown dramatically in recent years, and now spans disciplines as diverse as political science, biology, psychology, economics, linguistics, sociology, and computer science, among others. What has been missing is a relatively short introduction to the field covering the common basis that anyone with a professional interest in game theory is likely to require. Such a text would minimize notation, ruthlessly focus on essentials, and yet not sacrifice rigor. This Synthesis Lecture aims to fill this gap by providing a concise and accessible introduction to the field. It covers the main classes of games, their representations, and the main concepts used to analyze them. Table of Contents: Games in Normal Form / Analyzing Games: From Optimality to Equilibrium / Further Solution Concepts for Normal-Form Games / Games with Sequential Actions: The Perfect-information Extensive Form / Generalizing the Extensive Form: Imperfect-Information Games / Repeated and Stochastic Games / Uncertainty about Payoffs: Bayesian Games / Coalitional Game Theory / History and References / Index |