Video Gaming Contributor(s): Trueit, Trudi Strain (Author) |
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ISBN: 1602792186 ISBN-13: 9781602792180 Publisher: Cherry Lake Publishing OUR PRICE: $30.47 Product Type: Library Binding Published: August 2008 |
Additional Information |
BISAC Categories: - Juvenile Nonfiction | Games & Activities - Video & Electronic Games - Juvenile Nonfiction | Computers - Entertainment & Games |
Dewey: 794.8 |
LCCN: 2008014184 |
Series: Innovation in Entertainment |
Physical Information: 0.3" H x 7.6" W x 9.5" (0.60 lbs) 32 pages |
Accelerated Reader Info |
Quiz #: 124409 Reading Level: 5.8 Interest Level: Middle Grades Point Value: 1.0 |
Descriptions, Reviews, Etc. |
Publisher Description: Video games have come a long way since Atari launched Pong back in 1971. The Innovation Library helps expose students to the important concept of innovation. With the pace of change in the video game industry, even the youngest student has seen the impact of innovation on games that they enjoy. |