Unreal Engine 4 Scripting with C++ Cookbook: Get the best out of your games by scripting them using UE4 Contributor(s): Sherif, William (Author), Whittle, Stephen (Author) |
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ISBN: 1785885545 ISBN-13: 9781785885549 Publisher: Packt Publishing OUR PRICE: $52.24 Product Type: Paperback - Other Formats Published: October 2016 |
Additional Information |
BISAC Categories: - Computers | Digital Media - Video & Animation - Computers | Programming - Games - Computers | Programming Languages - C++ |
Physical Information: 0.91" H x 7.5" W x 9.25" (1.70 lbs) 452 pages |
Descriptions, Reviews, Etc. |
Publisher Description: Get the best out of your games by scripting them using UE4 Key Features
Book Description Unreal Engine 4 (UE4) is a complete suite of game development tools made by game developers, for game developers. With more than 100 practical recipes, this book is a guide showcasing techniques to use the power of C++ scripting while developing games with UE4. It will start with adding and editing C++ classes from within the Unreal Editor. It will delve into one of Unreal's primary strengths, the ability for designers to customize programmer-developed actors and components. It will help you understand the benefits of when and how to use C++ as the scripting tool. With a blend of task-oriented recipes, this book will provide actionable information about scripting games with UE4, and manipulating the game and the development environment using C++. Towards the end of the book, you will be empowered to become a top-notch developer with Unreal Engine 4 using C++ as the scripting language. What you will learn
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