Global Game Industries and Cultural Policy 2016 Edition Contributor(s): Fung, Anthony (Editor) |
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ISBN: 3319407597 ISBN-13: 9783319407593 Publisher: Palgrave MacMillan OUR PRICE: $161.49 Product Type: Hardcover - Other Formats Published: February 2017 |
Additional Information |
BISAC Categories: - Political Science | Public Policy - Cultural Policy - Social Science | Children's Studies - Mathematics | Game Theory |
Dewey: 306.083 |
Series: Palgrave Global Media Policy and Business |
Physical Information: 0.81" H x 5.83" W x 8.27" (1.28 lbs) 340 pages |
Descriptions, Reviews, Etc. |
Publisher Description: This is the first book that sheds light on global game industries and cultural policy. The scope covers the emerging and converging theory and models on cultural industries and its development, and their connection to national cultural policy and globalization. The primary focus of the book is on Asian cultural policy and industries while there are implicit comparisons throughout the book to compare Asia to other global markets. This book is aimed at advanced undergraduates, graduate students and faculty members in programs addressing cultural policy and digital games. It will also be of interest to those within the cultural policy community and to digital games professionals. |