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Transnational Contexts of Culture, Gender, Class, and Colonialism in Play: Video Games in East Asia Softcover Repri Edition
Contributor(s): Pulos, Alexis (Editor), Lee, S. Austin (Editor)
ISBN: 3319829173     ISBN-13: 9783319829173
Publisher: Palgrave MacMillan
OUR PRICE:   $94.99  
Product Type: Paperback - Other Formats
Published: July 2018
Qty:
Additional Information
BISAC Categories:
- Social Science | Media Studies
- Political Science | Public Policy - Cultural Policy
- Political Science | World - Asian
Dewey: 302.23
Series: East Asian Popular Culture
Physical Information: 0.5" H x 5.83" W x 8.27" (0.63 lbs) 218 pages
 
Descriptions, Reviews, Etc.
Publisher Description:
This book examines the local, regional and transnational contexts of video games through a focused analysis on gaming communities, the ways game design regulates gender and class relations, and the impacts of colonization on game design. The critical interest in games as a cultural artifact is covered by a wide range of interdisciplinary work. To highlight the social impacts of games the first section of the book covers the systems built around high score game competitions, the development of independent game design communities, and the formation of fan communities and cosplay. The second section of the book offers a deeper analysis of game structures, gender and masculinity, and the economic constraints of empire that are built into game design. The final section offers a macro perspective on transnational and colonial discourses built into the cultural structures of East Asian game play.