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ICM Millennium Lectures on Games 2003 Edition
Contributor(s): Petrosjan, Leon a. (Editor), Yeung, David W. K. (Editor)
ISBN: 354000615X     ISBN-13: 9783540006152
Publisher: Springer
OUR PRICE:   $104.49  
Product Type: Hardcover - Other Formats
Published: May 2003
Qty:
Annotation: This volume gathers together 26 selected papers from the International Congress of Mathematicians' 1st Satellite Conference on Game Theory and its Applications (2002). It contains four sections: Foundations, Concepts, and Structure; Equilibrium Properties; Applications to the Natural and Social Sciences; Computational Aspects of Games. The first section explores fundamental ideas, leading to new and analytically interesting analysis of current problems, new games and new modeling approaches. Papers in the second section discuss issues in the solution of games, and present a number of potentially fruitful ideas regarding game equilibrium. The third and fourth sections are devoted to applications to the natural and social sciences and to computation. The articles on market structure and game-based computations would be of particular interest to researchers and practitioners.
Additional Information
BISAC Categories:
- Mathematics | Game Theory
- Business & Economics | Operations Research
- Business & Economics | Economics - Theory
Dewey: 519.3
LCCN: 2003045467
Physical Information: 1.14" H x 6.4" W x 9.38" (1.69 lbs) 416 pages
 
Descriptions, Reviews, Etc.
Publisher Description:
Since the first Congress in Z rich in 1897, the ICM has been an eagerly- awaited event every four years. Many of these occasions are celebrated for historie developments and seminal contributions to mathematics. 2002 marks the year of the 24th ICM, the first of the new millennium. Also historie is the first ICM Satellite Conference devoted to game theory and applications. It is one of those rare occasions, in which masters of the field are able to meet under congenial surroundings to talk and share their gathered wisdom. As is usually the case in ICM meetings, participants of the ICM Satellite Conference on Game Theory and Applications (Qingdao, August 2(02) hailed from the four corners of the world. In addition to presentations of high qual- ity research, the program also included twelve invited plenary sessions with distinguished speakers. This volume, which gathers together selected papers read at the conference, is divided into four sections: (I) Foundations, Concepts, and Structure. (II) Equilibrium Properties. (III) Applications to the Natural and Social Sciences. (IV) Computational Aspects of Games.