Advances in Computer Graphics V 1989 Edition Contributor(s): Purgathofer, Werner (Editor), Schönhut, Jürgen (Editor) |
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ISBN: 3540514201 ISBN-13: 9783540514206 Publisher: Springer OUR PRICE: $94.05 Product Type: Hardcover - Other Formats Published: August 1989 Annotation: This book presents the tutorial notes of the EUROGRAPHICS '89 conference held in Hamburg in September 1989. Recognized experts of the field have contributed excellent overviews of main stream areas of computer graphics. Especially written for this book the articles give an up-to-date survey of the topics selected. The contents includes chapters about visualization of scientific data, color, solid modeling, computational geometry, object-oriented graphics, page description languages, and standards for computer graphics and product model data. This book will be a source of state-of-the-art knowledge in the areas covered for system designers and application programmers as well as for researchers. |
Additional Information |
BISAC Categories: - Computers | Computer Graphics - Computers | Software Development & Engineering - General - Computers | Document Management |
Dewey: 006.6 |
Series: Focus on Computer Graphics |
Physical Information: 223 pages |
Descriptions, Reviews, Etc. |
Publisher Description: This book collects together several of the tutorials held at EUROGRAPHICS'89 in Hamburg. The conference was held under the motto "Integration, Visualisation, Interaction" and the tutorials reflect the conference theme. The Springer series EurographicSeminars with the volumes "Advances in Computer Graphics" regularly provides a professional update on current mainstream topics in the field. These publications give readers the opportunity to inform themselves thoroughly on the topics covered. The success of the series is mainly based on the expertise of the contributing authors, who are recognized professionals in their field. Starting out with one of the conference's main topics, the chapter "Visualization of Scientific Data" gives an overview of methods for displaying scientific results in an easily surveyable and comprehensible form. It presents algorithms and methods utilized to achieve visualization results in a form adequate for humans. User interfaces for such systems are also explored, and practical conclusions are drawn. The chapter "Color in Computer Graphics" describes the problems of manipulating and matching color in the real world. After some fundamental statements about color models and their relationships, the main emphasis is placed on the problem of objective color specification for computer graphics systems. It is very hard to match colors between devices such as scanners, printers and displays. Some suggestions on the effective use of color for graphics are also made. |