Handbook of Research on Effective Electronic Gaming in Education (3 Volumes) Contributor(s): Ferdig (Author), Ferdig, Richard E. (Editor) |
|
![]() |
ISBN: 1599048086 ISBN-13: 9781599048086 Publisher: Information Science Reference OUR PRICE: $660.25 Product Type: Hardcover Published: July 2008 Annotation: Games and gaming have always been an important part of society and culture. Within the last 35 years, due to numerous technology innovations, electronic games in many formats have not only become ubiquitous in everyday recreational life but have also permeated many professional fields and disciplines for multiple purposes including teaching and learning. |
Additional Information |
BISAC Categories: - Education | Research - Games & Activities | Video & Electronic |
Dewey: 371.397 |
LCCN: 2007052787 |
Physical Information: 4.2" H x 8.8" W x 11.3" (10.95 lbs) 1762 pages |
Descriptions, Reviews, Etc. |
Publisher Description: This text presents a framework for understanding games for educational purposes while providing a broader sense of current related research. It will be a must-have for those interested in expanding their knowledge of this field of electronic gaming. |