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Handbook of Research on Effective Electronic Gaming in Education (3 Volumes)
Contributor(s): Ferdig (Author), Ferdig, Richard E. (Editor)
ISBN: 1599048086     ISBN-13: 9781599048086
Publisher: Information Science Reference
OUR PRICE:   $660.25  
Product Type: Hardcover
Published: July 2008
Qty:
Temporarily out of stock - Will ship within 2 to 5 weeks
Annotation: Games and gaming have always been an important part of society and culture. Within the last 35 years, due to numerous technology innovations, electronic games in many formats have not only become ubiquitous in everyday recreational life but have also permeated many professional fields and disciplines for multiple purposes including teaching and learning.
Additional Information
BISAC Categories:
- Education | Research
- Games & Activities | Video & Electronic
Dewey: 371.397
LCCN: 2007052787
Physical Information: 4.2" H x 8.8" W x 11.3" (10.95 lbs) 1762 pages
 
Descriptions, Reviews, Etc.
Publisher Description:
This text presents a framework for understanding games for educational purposes while providing a broader sense of current related research. It will be a must-have for those interested in expanding their knowledge of this field of electronic gaming.